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یه روش جدید برای ساخت توپ والی بال در مايا

شروع موضوع توسط minaaa ‏19/12/10 در انجمن Maya

  1. کاربر پیشرفته

    تاریخ عضویت:
    ‏9/12/10
    ارسال ها:
    19,795
    تشکر شده:
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    امتیاز دستاورد:
    113
    [​IMG]

    You guys have learned various techniques about creating a ball but in this beginners tutorial we will learn another technique about modeling the ball of volleyball sport.

    Step 1: Start modeling with creating a cube into a new scene. Go to Smooth Option and change the value of Division level to 3.

    [​IMG]

    The shape of your cube change like as below image.

    [​IMG]

    Step 2: Like below images select the faces of 1/6 of your model and delete another faces.

    [​IMG]
    [​IMG]



    Step 3: Add a loop of edges like below image on 2/3 of weight of tertiary faces and then divide your model into 3 parts. For this part I used MJ POLY TOOLS plugin. It can more help for nice measure.

    [​IMG][​IMG]

     
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  2. کاربر ارشد

    تاریخ عضویت:
    ‏7/6/12
    ارسال ها:
    12,082
    تشکر شده:
    28,151
    امتیاز دستاورد:
    113
    جنسیت:
    مرد
    پاسخ : یه روش جدید برای ساخت توپ والی بال در مايا

    Step 4: Using extrude tool divide your model into 3 parts.

    [TABLE="width: 100%"]
    [TR]
    [TD]
    [​IMG]
    [/TD]
    [/TR]
    [/TABLE]

    Step 5: Perform these steps to all of 3 parts: Select the boundary of your model with the edges on corner of your model.

    [TABLE="width: 100%"]
    [TR]
    [TD]
    [​IMG]
    [/TD]
    [/TR]
    [/TABLE]

    Step 6: Select bevel and put its value equal 0.2

    [​IMG]
    [TABLE="width: 100%"]
    [TR]
    [TD]

    [/TD]
    [/TR]
    [/TABLE]

    Step 7: Duplicate your model according x, y and z axis. And perform smooth or sub_d.

    [TABLE="width: 100%"]
    [TR]
    [TD]
    [​IMG]
    [​IMG]
    [/TD]
    [/TR]
    [/TABLE]

    This tutorial is not only for Maya, you can use this method in any 3d software only tools names will be changed and nothing else
     
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