You guys have learned various techniques about creating a ball but in this beginners tutorial we will learn another technique about modeling the ball of volleyball sport. Step 1: Start modeling with creating a cube into a new scene. Go to Smooth Option and change the value of Division level to 3. The shape of your cube change like as below image. Step 2: Like below images select the faces of 1/6 of your model and delete another faces. Step 3: Add a loop of edges like below image on 2/3 of weight of tertiary faces and then divide your model into 3 parts. For this part I used MJ POLY TOOLS plugin. It can more help for nice measure.
پاسخ : یه روش جدید برای ساخت توپ والی بال در مايا Step 4: Using extrude tool divide your model into 3 parts. [TABLE="width: 100%"] [TR] [TD][/TD] [/TR] [/TABLE] Step 5: Perform these steps to all of 3 parts: Select the boundary of your model with the edges on corner of your model. [TABLE="width: 100%"] [TR] [TD][/TD] [/TR] [/TABLE] Step 6: Select bevel and put its value equal 0.2 [TABLE="width: 100%"] [TR] [TD] [/TD] [/TR] [/TABLE] Step 7: Duplicate your model according x, y and z axis. And perform smooth or sub_d. [TABLE="width: 100%"] [TR] [TD] [/TD] [/TR] [/TABLE] This tutorial is not only for Maya, you can use this method in any 3d software only tools names will be changed and nothing else